Hi there! My name is Gabriel Nadeau, I'm a 3D artist and video game enthusiast based in Sherbrooke, Canada.
I love to create all sorts of things, ranging from simple props to characters and whole environments.
I also have a strong interest in the technical side, I like to discover new softwares and workflows and write my own tools, mostly using Python.
I first started my career as a 3D character artist and then moved on to environments after a few years.
Currently, I work as a level artist at Eidos-Montreal.
Feel free to drop me a word if you'd like. 🙂
Worked on various assets and levels for Marvel's Guardians of the Galaxy.
Worked on the new main characters for the Dual Universe beta.
Worked on various characters for the Call of Duty franchise.